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CBG
0.1
Compendium of board games
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This is the complete list of members for ConnectFour, including all inherited members.
| amountOfPlayers | Game | protected |
| checkNext(const Square &next, int yOffset, int xOffset) const | ConnectFour | private |
| clearScreen() const | Game | protected |
| columnHeight | ConnectFour | private |
| columns | Game | protected |
| ConnectFour() | ConnectFour | |
| currentPlayer | Game | protected |
| drawScreen() const | ConnectFour | privatevirtual |
| executeMove(int x) | ConnectFour | private |
| fourInRow(const Square ¤t) const | ConnectFour | private |
| Game(const int amountOfPlayers, const int columns, const int rows) | Game | |
| getMove() | ConnectFour | privatevirtual |
| getOpposition() const | ConnectFour | private |
| getPoint(const string message, const int range) const | ConnectFour | private |
| grid | Game | protected |
| isDraw() const | ConnectFour | private |
| isLegal(const Square ¤t, int yOffset, int xOffset) const | ConnectFour | private |
| isOver() | ConnectFour | privatevirtual |
| isOver(const Square ¤t) const | ConnectFour | private |
| players | Game | protected |
| rows | Game | protected |
| start() | Game | virtual |
| state | ConnectFour | private |
| ~ConnectFour() | ConnectFour | |
| ~Game() | Game | virtual |