CBG
0.1
Compendium of board games
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a
c
d
e
f
g
h
i
m
n
o
p
r
s
t
v
x
y
~
Here is a list of all class members with links to the classes they belong to:
- a -
addPiece() :
Player
,
Square
amountOfPieces :
Player
amountOfPlayers :
Game
,
Square
amountOfSystemItems :
SnakesAndLadders
amountOfTypes :
Player
- c -
Checkers() :
Checkers
checkNext() :
ConnectFour
,
Reversi
clearScreen() :
Game
columnHeight :
ConnectFour
columns :
Game
ConnectFour() :
ConnectFour
Coordinate() :
Coordinate
currentPlayer :
Game
- d -
destination :
DestinationPiece
DestinationPiece() :
DestinationPiece
drawScreen() :
GameWithXYSelector
,
Game
,
ConnectFour
,
SnakesAndLadders
- e -
end :
Square
executeMove() :
SnakesAndLadders
,
Reversi
,
ConnectFour
,
Checkers
- f -
flanks() :
Reversi
fourInRow() :
ConnectFour
- g -
Game() :
Game
GameWithXYSelector() :
GameWithXYSelector
getAmountOfPieces() :
Player
getCharacter() :
Player
getDestination() :
DestinationPiece
getEnd() :
Square
getIdentifier() :
Square
,
IdentifierPiece
getMove() :
Checkers
,
ConnectFour
,
Game
,
Reversi
,
SnakesAndLadders
getOpposition() :
GameWithXYSelector
,
ConnectFour
getPiece() :
Player
,
Square
getPoint() :
ConnectFour
,
GameWithXYSelector
getPosition() :
Square
getSource() :
SourcePiece
getStart() :
Square
getType() :
Piece
grid :
Game
- h -
hasPiece() :
Square
hasPieceOwnedBy() :
Square
hasRoomForPiece() :
Player
hasType() :
Player
- i -
identifier :
IdentifierPiece
,
Square
IdentifierPiece() :
IdentifierPiece
isDraw() :
ConnectFour
isLegal() :
ConnectFour
,
Reversi
isOver() :
Game
,
Checkers
,
SnakesAndLadders
,
Reversi
,
ConnectFour
isValidMove() :
Reversi
- m -
maxPieces :
Player
- n -
numberOfOccupants :
Square
- o -
operator<< :
Square
owner :
Piece
- p -
Piece() :
Piece
pieces :
Square
,
Player
Player() :
Player
players :
Game
position :
Square
print() :
Piece
,
IdentifierPiece
printSnakeLadder() :
SnakesAndLadders
- r -
removePiece() :
Player
,
Square
Reversi() :
Reversi
rollDice() :
SnakesAndLadders
rows :
Game
- s -
setDestination() :
DestinationPiece
setSource() :
SourcePiece
setType() :
Piece
SnakesAndLadders() :
SnakesAndLadders
SnakesAndLaddersPlayer() :
SnakesAndLaddersPlayer
source :
SourcePiece
SourcePiece() :
SourcePiece
Square() :
Square
squareRefs :
SnakesAndLadders
squareToCoordinate() :
SnakesAndLadders
start :
Square
,
Game
state :
ConnectFour
suspended :
SnakesAndLaddersPlayer
,
Player
systemItems :
SnakesAndLadders
SystemPiece() :
SystemPiece
- t -
type :
Piece
types :
Player
- v -
validMove() :
Checkers
- x -
x :
Coordinate
- y -
y :
Coordinate
- ~ -
~ConnectFour() :
ConnectFour
~Game() :
Game
~Piece() :
Piece
~Player() :
Player
~SnakesAndLadders() :
SnakesAndLadders
~Square() :
Square
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